Line data Source code
1 : /*
2 : ** $Id: linit.c,v 1.39.1.1 2017/04/19 17:20:42 roberto Exp $
3 : ** Initialization of libraries for lua.c and other clients
4 : ** See Copyright Notice in lua.h
5 : */
6 :
7 :
8 : #define linit_c
9 : #define LUA_LIB
10 :
11 : /*
12 : ** If you embed Lua in your program and need to open the standard
13 : ** libraries, call luaL_openlibs in your program. If you need a
14 : ** different set of libraries, copy this file to your project and edit
15 : ** it to suit your needs.
16 : **
17 : ** You can also *preload* libraries, so that a later 'require' can
18 : ** open the library, which is already linked to the application.
19 : ** For that, do the following code:
20 : **
21 : ** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
22 : ** lua_pushcfunction(L, luaopen_modname);
23 : ** lua_setfield(L, -2, modname);
24 : ** lua_pop(L, 1); // remove PRELOAD table
25 : */
26 :
27 : #include "lprefix.h"
28 :
29 :
30 : #include <stddef.h>
31 :
32 : #include "lua.h"
33 :
34 : #include "lualib.h"
35 : #include "lauxlib.h"
36 :
37 :
38 : /*
39 : ** these libs are loaded by lua.c and are readily available to any Lua
40 : ** program
41 : */
42 : static const luaL_Reg loadedlibs[] = {
43 : {"_G", luaopen_base},
44 : {LUA_LOADLIBNAME, luaopen_package},
45 : {LUA_COLIBNAME, luaopen_coroutine},
46 : {LUA_TABLIBNAME, luaopen_table},
47 : {LUA_IOLIBNAME, luaopen_io},
48 : {LUA_OSLIBNAME, luaopen_os},
49 : {LUA_STRLIBNAME, luaopen_string},
50 : {LUA_MATHLIBNAME, luaopen_math},
51 : {LUA_UTF8LIBNAME, luaopen_utf8},
52 : {LUA_DBLIBNAME, luaopen_debug},
53 : #if defined(LUA_COMPAT_BITLIB)
54 : {LUA_BITLIBNAME, luaopen_bit32},
55 : #endif
56 : {NULL, NULL}
57 : };
58 :
59 :
60 86 : LUALIB_API void luaL_openlibs (lua_State *L) {
61 : const luaL_Reg *lib;
62 : /* "require" functions from 'loadedlibs' and set results to global table */
63 1032 : for (lib = loadedlibs; lib->func; lib++) {
64 946 : luaL_requiref(L, lib->name, lib->func, 1);
65 946 : lua_pop(L, 1); /* remove lib */
66 : }
67 86 : }
68 :
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